A downloadable game

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PHYSICAL COPIES OF LAST SENTINELS  AVAILABLE HERE

The people of AUGUR-V had been cast into the stars,
pursued by the vengeful forces of the New Alliance.
But one Sentinel pilot still offered them hope.
This is their story.

Last Sentinels is a storytelling tabletop roleplaying game for 3 or 4 players.

 It focuses on one main protagonist, a gifted young civilian who escapes the besieged planet of AUGUR-V on a titanic starship with their remaining people. 

They must defend these survivors against overwhelming odds as a vast fleet pursues the ship through their former empire. 

  But your protagonist is doomed

 Their story will end in death or betrayal when they succumb to the intense pressures of hope, despair, scheming foes and high-stakes mech combat.

LAST SENTINELS FEATURES:

  • a unique system of spoken key phrases, story negotiation and tragic downfall, inspired by Polaris: Chivalric Tragedy at Utmost North
  • a shared player sheet to track an evolving cast of characters and resources
  • roles and responsibilities based on where players sit around the table, rather than a traditional GM (some call this GMless/GMfull)
  • ‘narrative-duelling’ over the fate of your characters using wit, creativity and a chart of powerful key phrases to interrupt each other's scenes and introduce offers that require tough decisions
  • a game ‘timer’ that introduces a key enemy and raises the stakes, ensuring that death or betrayal are inevitable
  • one-shot rules for shorter games or to help introduce new players
  • alternative campaign rules, where each player takes control of their own Sentinel pilot, with roles rotating around the table

Last Sentinels also features mecha-themed graphic design and artwork, a narrative prologue, safety tools, examples of play and resources to help generate and create your story and characters.

PRESS & AWARDS

Nominated for Game of the Year and Most Innovative Game.
2022 Indie Groundbreaker Awards 

You can read more about Last Sentinels on Dicebreaker and Geek Native.

WRITING & GAME DESIGN
Jason Price 

GRAPHIC DESIGN & LAYOUT
 Lone Archivist 

ARTWORK
Torben Bökemeyer 

EDITING
Will Jobst 

PLAYLIST

Sam Leigh (@GoblinMixtape) has put together a Last Sentinels playlist, showcasing the mood of the game and some of the key influences.


Updated 7 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(43 total ratings)
AuthorJason Price
GenreRole Playing
TagsAnime, GM-Less, last-sentinels, mecha, Mechs, One-shot, polaris, Sci-fi, Tabletop role-playing game

Purchase

Buy Now$10.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

LAST SENTINELS - PDF.pdf 41 MB
LAST SENTINELS - Printed Player Sheet.pdf 1.4 MB
LAST SENTINELS - Printed Key Phrases Reference Sheet.pdf 2.1 MB
Playing LAST SENTINELS online.txt 1.2 kB

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Community copies

Claim a free copy of Last Sentinels if you're unable to pay for it, for any reason. 

Over 800 copies already claimed!

Please consider leaving a nice review or 5-star rating if you enjoy the game :)

Comments

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Hi!

I am translating the prologues and the sheets to play it in an italian gaming club this week-end.
I am using Faro (lighthouse) for Beacons. Is it aligned to your idea? Do you suggest Boa (buoy) instead?
I do not intend to share my translated material outside the table but I can send it to you if you plan to release an italian version.

I also spotted a little typo.
Prologue IV, third line: the sky.Frantic
I think there is a space missing after the period.

hello! that’s cool, id love to know how your game goes 😄

I think Faro (lighthouse) could work. From some google research, the only other example I could find that’s close to what I meant is “segnali” (signals?). Please go with whatever makes most sense to you!

(+1)

Segnale is good too, but I slightly prefer Faro because I connect it more to the idea of travel.
I know it's strange to "bother" an author for an occasional translation, but I wanted to try anyway XD

Since we're talking: thank you for the game. I read Polaris years ago but I never started a campaign. Last Sentinels, thanks to the "1-shot mode" is a good way to try something similar. 10 years later, I am playing this son of it.
And I really like Mobile Suit Gundam ;-)

Vote and review next week...

(+1)

Happy to pay for a copy; so hyped to see somebody took inspiration from Polaris Chivalric Tragedy... Always wished that would have caught on more. Excited to try the game!

Hey, I'm interested in the game, but I'm curious. How much to get the exclusive content?

There is no exclusive content! It’s just some wording that is part of the itch.io site. I use that section to provide free community copies :)

Thanks for answering, especially this fast. I was worried but I'm glad for your honesty

(+2)

Thank you so much for your kindness and generosity in providing community copies of your game. I’m a disabled pension who can’t afford much so these free gifts really help me out in playing games and keeping my mind active. I won’t be broke forever so plan on coming back when I’m able to help out.

I really appreciate your hard work and kindness in providing community copies.

(+1)

hi, I'm an Italian roleplayer who loved Polaris and who loves this setting you used.  Would you be interested in an Italian adaptation?

Deleted 3 years ago

thanks! I'll write u asap